Artist // Programmer
I have spent the majority of my career in post production visual effects and developing tools and software for that field.
For almost 6 years I had the good fortune to work in 3 of the large production houses in London (Double Negative, Framestore and MPC) where I honed my skills as an artist.
I then moved from post production to working for The Foundy who develop some of the software used by these companies and other industries.
I started as a QA engineer for Mari and quickly moved into other roles, finally finding my way to my current position as a Python Developer on a Modo project.